Join our team as a Technical Artist / 3D Animator

Hi there! We're Team Vesper, and we empower anyone to create their own role-playing video game. All you need to do is write. Versed generates immersive locations, diverse characters, and challenging gameplay.


We turn words into worlds. Our goal is to make game development accessible to anyone, and we're launching soon.

Our team previously worked at places like Google and Unity. We're supported by experienced investors and operators in both the game and tech industry.

We're fully remote and welcome applications from people based anywhere in Europe. Our team members are currently in cities like Edinburgh, Amsterdam, and Copenhagen.

We're a startup who's culture is based on accepting change, being agile, operating remotely, staying mindful, showing empathy, and embracing diversity.

We are currently not accepting new applications.

We are currently not accepting new applications.

We are currently not accepting new applications.

The role:

In this role within our art team, you will be responsible for the rigging and animation of modular assets in Vesper. You’ll also help create 3D assets for use in our procedural generation system.

You will work with our Art Director to create and animate characters and other game assets for Vesper. We’re starting with stylized low-poly in a fantasy theme, and plan to add many more themes in the future such as sci-fi, retro, etc.

For each theme and style we’ll need to create a library of 3D assets our creators can use in their stories. This library will be combined and reused in a variety of ways, so a knowledge of procedural generation and modular assets is essential.

Later we’ll add AI processes, trained on our asset library, to generate bespoke assets when needed for the creators’ stories. An interest in AI and excitement to work with cutting edge technologies as they emerge is key to this role. We’ll always have an art team making our core reusable assets. All AI used at Vesper will be trained ethically and respect the rights of artists.

This is you:

Confidence creating 3D assets (characters, props etc.) from modeling to rigging, texturing, and animation.

Experience creating characters with customizable features and clothing

Professional experience creating standout unique animations for video games

Can demonstrate examples of stylized keyframe humanoid animations

Experience with procedural generation or modular asset libraries

Experience making games in a fast paced indie or startup environment

Strong communication skills in a remote work environment

Based anywhere in Europe. (We can't accept applications outside of the EU or sponsor visas.)

Optionally, also:

Unity experience

Skills in shaders/VFX

An interest in AI for art asset generation such as Stable Diffusion, Scenario, or Midjourney

We offer:

Competitive salaries exceeding market standards

Meaningful equity as stock options for every employee

Comprehensive healthcare support based on your location

Flexible work arrangements that fit your own personal schedule

Education and equipment budget for conferences or tools you need

Quarterly team meetups to build lasting relationships